Our Residency Program is a platform for connecting your product with Deutsche Telekom’s networks, platforms and data. We are looking for promising teams to collaborate with. By inviting people with visionary ideas to our campus, we want to support them in taking their visions from theory to reality — creating bold concepts and products that engage consumers all over the world. Our residents come from a range of different industries and join us for varying amounts of time to innovate and to meet product challenges we’ve identified along with Deutsche Telekom customers and stakeholders.
Being a Resident gives you full access to hubraum as well as to our in-house facilities, digital tools, Deutsche Telekom’s networks and different kinds of technology, as well as giving you the chance to interact with our community both virtually and in person.
How do I apply? Just use the application form on this website.
How long is the residency? The residency can be between 3 and 12 months, the length of your stay will be determined by you and hubraum.
Can I apply as an individual? It depends. While we are mainly looking for teams entering their growth stage, we have also collaborated with some companies of one. Convince us!
Can I apply as a student team? Unfortunately not.
Who will work with me during my stay? During your stay you will have access to most of the hubraum team. You will also work with a mentor assigned to your project, and you will also have the opportunity to be mentored in different skills which are relevant to you and your project. As such, the people you interact with will therefore differ depending on who you are and what your project will be.
Can I apply from abroad? Yes. Interviews can be conducted remotely.
Can I work from abroad? No, you will need to work in the hubraum office in Berlin or Krakow during your residency.
What will hubraum cover? We will cover travel and accommodation for certain designated workshops and events, regular community events. Additionally, we will take care of project related expenditures, such as prototyping material and required electronics.